Version: 0.1 Draft

Date: January 2025

Status: Early Conceptualization


1. Executive Summary

Game Concept

A turn-based JRPG that integrates a simulated cheat engine as a core gameplay mechanic. Players face mathematically impossible battles and must use the in-game cheat system to progress, while learning that they are game characters in a collapsing digital world.

Target Platform

[TODO: Specify platforms - PC primary? Console considerations?]

Target Audience

[TODO: Age rating, player demographics, JRPG experience level required]


2. Core Gameplay Loop

Primary Loop

  1. Encounter unfair/impossible battle scenario
  2. Identify values that need modification through combat observation
  3. Use cheat engine interface to search and locate correct values
  4. Modify values while combat continues in real-time
  5. Overcome battle through successful manipulation
  6. Face narrative consequences based on modification accuracy